fandomsforfamilies: Beth Wilensky is a professor at the University of Michigan Law School. Original Tweet Donate Miles below: MiSupportCircle Miles4Migrants —- I know the age of the people on this website skews younger but if you or anyone you know … Continue reading →
dailyjanellemonae: “And I think when you have suicide rates going up, when you have the bullying, when you have maybe even the drug usage because people are not feeling comfortable being their unique selves, because of the societal norms and … Continue reading →
to my fellow freshman girlies out there, go parties in groups, don’t walk alone late at night, and if you sense some shady shit going on don’t hesitate to interfere. trust your gut. people are getting sicker by the minute and nothing seems to be changing anytime soon.
PS: CHECK YOUR LOCAL LAWS REGARDING WEAPON PURCHASING
I’m not lying fuck men omfg
as a former RA, who has seen way too much of this shit, it is important to highlight that most of these assaults will not be someone grabbing you from behind a bush or something – a lot of the weapons used against you will be social convention and alcohol/drugs.
it will be at parties. surrounded by people, where you lose sight of a friend and you’re surrounded. it will be guys “making sure to bring you home” while you’re drunk. it’ll be “come on over and let’s watch a movie”, it’ll be so many insidious things.
please always push back from any pressure or challenge to your boundaries. GET LOUD. your physical and mental health is SO much more important than how “cool” you seem. make a fuss, and it might make things awkward, but it’ll be so much better than the alternative. i’ve had so many of my residents come back for the night, so regretful about staying silent while a guy felt her up because she didn’t want to rock the boat or “ruin the mood” of the party. DO IT.
keep a friend, a trusted friend, preferably a girl, and use the goddamn buddy system.do not let your buddy out of sight. keep together at all times, and not just at parties – even at casual outings. new roommate? talk to them about how you want to stick together and make sure nothing happens.
do not go anywhere alone for the first month (this is also just a good practice to meet new people and find new friends lol). go to campus-run events, which are usually more tame and supervised (and still fun!).
know the red flags, and always be cautious of going alone with any man – ESPECIALLY if they’re older. that includes going to parties, movies, even out to lunch.
i don’t want to scare people at all, i really want you to be safe. know that there are campus resources if things do happen, but when it comes down to it, CALL THE POLICE. campus police and counselors can help you deal with trauma and change your classes so you’re away from your assailant, but they’re ultimately working for the university that doesn’t want to report assaults. grab a friend to stay with you to support you – hell, if you live in a residence hall, most RAs have been trained with crisis counseling and will stick with you to the end, and CALL THE POLICE.
pepper spray is a good start, but half the battle is knowing the warning signs and sticking together, and never being afraid to fight back.
also like… start checking your guy friends who do this type of shit and not just when it’s a girl you personally care about
🔥 Huge news: we have confirmation that more Korra comics are coming!
It was up in the air, but it is now officially confirmed that Korra’s story will be continuing in a new trilogy of graphic novels, with a brand new artist illustrating, and Avatar: The Last Airbender and The Legend of Korra co-creator Michael Dante DiMartino continuing as writer.
There has been a lot of talk– for years– about visiting the Fire Nation in Korra’s era. Based on multiple sources it’s highly likely that we could finally be getting that soon! It’s been one of those hot ticket items forever so hopefully it’s actually happening this time. 🔥🔥🔥
We estimate that the new Korra comic trilogy will begin in late 2019.
Michael didn’t know what he expected (that’s a total lie he was expecting shrieking and weird dances like the nature documentaries about earth birds which was probably racist or something) but the calm lines in front of a massive building was not it. At the door Mikel signed in and received a color coded arm band that apparently meant she was willing to raise a clutch by herself.
Mikel was wearing a flower crown Michael had made her from the horns of the Raging Death Beast and some plastic flowers from home and she looked amazing, practically strutting around in her bright plumage and wearable trophy.
Inside the building there was music and a massive dance floor and tables of food around the edges. There weren’t too many yellow arm bands but there were a lot of red, which apparently meant “down to fuck but not to raise a kid”. A black and white feathered Murania with a red arm band hopped by and Mikel’s eyes followed them until they disappeared into the crowd.
She made a quiet cooing noise, her wings angled up. “That is the prettiest goddamn being I’ve ever seen.”
Michael laughed and shooed her towards the dance floor, “Well, go find them!” He leaned against a wall and watched the crowd, feeling incredibly out of place. Well, it is kinda hard to fit in with a couple thousand bird aliens that only come up to your knees and are all here to get laid.
The black feathered Murania from earlier appeared. They were pretty, if you were into birds, with white barred flight feathers, a bright purple throat and crest, and iridescent black body feathers. The tiny alien stood to their hind legs and tilted their head curiously.
“Are you the human who travels with The Last of the Lost Clutch?”
“Um. I travel with MIkel, yeah. I don’t know about the last of the lost clutch thing.”
The Murania flapped up onto a perch so their faces were level. “A long time ago a large clutch was stolen by pirates. We called them the Lost Clutch, built a memorial, thought them dead. Then we found out that one survived, was travelling and exploring with a human. The news calls her the Last of the Lost Clutch, Fahfahshemen. Said she was on planet.”
“Oh. Yeah, that’s her.”
They raised their crest curiously. “Is it true you rescued her?”
“Well, she kinda rescued me first.”
They blinked and looked up and down Michael’s height. “Truly?”
“Yeah! She brought me tools and weapons, taught me Common, gave me everything I needed to get us out of there. Did you see those horns she was wearing?”
“Yes, I was wondering about those.”
“We were exploring planet side, came across a beast tearing apart a native village. Big thing to you guys, horns, carnivore, the natives call it a-” Michael made a few sharp barks that obviously startled the smaller being. “It’s their word for it. As far as I can tell it means ‘raging death beast’. They come in, trample everything they can see, then take their time eating it. Anyway, this animal was headed straight for a kid and Mikel swooped down and grabbed them and pulled them out of the way. Pulled a tendon cuz the kid was so big, but she saved them. We got the beast stopped and the natives gave us the horns to keep.”
The Murania made an impressed noise. “She must be very strong to keep up with you.”
Michael grinned at them. “Yeah, she is one tough cookie. So what did you really want to ask me?”
“Is it true humans eat eggs?”
“What!? Oh my god.” Michael really should have expected that to be honest. “Yeah, humans do eat unfertilized eggs from non sapient birds. I stopped eating eggs when Mikel and I started travelling together though. Felt wrong.” He shrugged.
“Ah. And will you… be helping if she gets a clutch?”
“Yeah. I got an incubator in case she needs a break and we built the brooding nest together. She hasn’t decided if she wants to travel or not yet but I figure I can just get a parking license if she wants to stay.” He pulled out his tablet and showed the being pictures of the incubator and brooding nest. “I also got this pouch thing for carrying fledglings in and modified the straps to fit me. I can’t help too much with the eggs but after they hatch I can help feed them and keep them warm.”
They tilted their head curiously. “That is a lot of work for a clutch that isn’t your own.”
Michael laughed. “Human pack bonding. Also Mikel is my Mashpeerah.”
“Do you mean-”
“No! I don’t mean Rashpeeroh. We’re nest friends, not ‘friends who nest’, “ Michael put finger quotes around the last phrase.
“Hash Muria?” The tiny alien’s purple crest feather flared.
“Hash pinpin.” Michael held his forefinger and thumb slightly apart. “Mikel has been teaching me. I’m trying to learn enough that I can talk to her fledglings in Muria. She wants Muria to be their first language.”
“Most species find Muria difficult to learn.”
“It’s complicated, but it’s not impossible. You have words for entire phrases and ideas. Most languages put little ideas into little words and then use a lot of words for a big idea. You just make another word for the big idea.”
“Hashpukka.”
“yeah, exactly. ‘new ideas need new words in order to truly understand them’.”
The being bobbed their head. “Mikel’s clutch will be very lucky to have you and her to protect and provide for them.”
“I hope so.”
The Murania fluffed their feathers nervously. “Do you…”
“Yes, I think they would be very happy to talk with you.”
They clicked. “You could not know that was what I was going to ask!”
“But it was, wasn’t it?” Michael grinned and the being chittered in amusement. “She saw you when we walked in, said that you were ‘the prettiest goddamn being’ she’d ever seen.”
They ruffled nervously but bobbed their head. “I will go search for her.”
“She’s over by the potted plants.”
They spread their wings and flew to the ground and hopped off. Michael watched them make their way over to Mikel. They spoke for a bit before heading to the dance floor together to chat while dancing a (quite frankly adorable) weaving dance with their wings up and out. Mikel caught his eye and held up a fore claw in an approximation of a thumbs up. Michael grinned and gave a double thumbs up back.
Michael picked a drink from a table and sipped at it, watching the crowd pair off, some dancing and some talking and some flying off together. It reminded him of earth clubs. Time passed rather quickly, the music was nice, the drinks were sweet, and a lot of the little aliens came up to him to chat and ask questions about Mikel and their travels. By the time Mikel hopped over with her new friend, Michael has an entire list of contact numbers from murania who wanted a green bean plant of their very own. (He’d have to send a message to Jayne later and let her know about the possibility of a novelty green bean plant business.)
Mikel let him know that she’d be staying with Mash’ess for a few days and that she’d meet up with him at the ship.
It was a long few days, but at last he was waiting by the Mike’n’Mike, feeling oddly anxious but excited. Finally, Finally! An open topped vehicle rolled up and Mikel gingerly stepped out with Mash’ess’ help. She was wearing a harness that held a pouch close to her chest and she walked on her hind legs so she could protect the pouch with her arms, her wings out to help her balance.
Once at the ship Mash’ess and Mikel pressed the sides of their faces together and trilled softly. Mash’ess bowed to Michael and then they were gone.
He knelt to see the egg harness closer. “Oh my god, is that them!”
“Yes, now help me get to the nest before you start spreading your pack bonding all over.” Mikel clicked and headed into the ship. Michael helped her get the nest arranged how she wanted and then watched with bated breath as she unstrapped the harness and slowly, carefully lowered the eggs into it.
There were two of them, the size of Michael’s fist and both a deep green with black speckles.
“Oh my god, look at them!” He gently, so gently touched one, marveling at the warm, smooth shell.
Mikel chittered and settled down on top of them, shooing his hand away. “They’re not even peeping yet.”
“They’re still beautiful.” Michael smiled and set some water within her reach.
She sighed and closed her eyes, her feathers poofed out in contentment. “Yeah. They are.”
If you are running a game with pirates in it, then you should know
what the job entails. It’s not all boarding ships, counting booty, and
drinking rum like you might think. A great deal of hard work is required
to run a sailing ship with a law-abiding crew, let alone one populated
by pirates. In this essay we are going to examine the five principle
officers on board a pirate ship, their duties, and their
responsibilities. This is part one of a three part lesson. In the next
lesson we will examine the duties and responsibilities of other officers
and crew members with special duties. In the final lesson, we will look
at one very special group of crew members that are almost always
overlooked. Read on to learn what pirates expected of their primary
officers.
The principal officers of a pirate ship were the captain, the
quartermaster, the pilot, the boatswain, and the master gunner. On some
ships these positions were all elected by an equal vote of the crew and
on others the captain picked the crew members he wanted to serve in the
positions. The captain on a pirate vessel was almost always elected by
an equal vote of the crew. On a privateer vessel this was not very often
the case. Privateer captains were often the owners of the ship or were
given commission by their monarch to take a vessel to sea. So it follows
with the other officers. If the captain was elected, then generally all
of the officers were elected. If the captain was appointed or held his
position by means of ownership, then generally he picked the officers.
In either case, an officer on a pirate ship served at the whim of the
crew. Even a man picked by the captain would be booted down to a simple
crewman if he could not do his job. For the most part though, a person
elevated to serve as one of the principle officers did so for life. The
title of this article refers to the fact that most often the authorities
that captured, tried, and hung pirates concentrated on the five
principle officers of the ship. These officers were generally the most
intelligent and skilled crewmen on board the pirate vessel. They were
people that everyone else on board the ship admired for their ability to
do their job. Diligent action is the mother of respect on board a ship.
Captain
The captain, however he came to his position, was chosen for his
leadership, bravery, and cunning. The captain was responsible for the
ship and everything aboard her; every item and every man. He was
responsible for the overall decisions affecting the ship and her crew.
The captain decided where to sail and what to attack. He was the voice
of his crew to all beyond the ship. He often led his crew in battle. In
terms of daily duties, the captain kept a log of the voyage, managed the
affairs of the ship through the officers, and generally served a four
to six hour shift at the helm. The captain stayed in power by being
successful. As long as there are prizes to plunder, rum to drink, and
food to eat, the captain will not be voted out or mutinied against. It
is when things get lean that the captain must worry about crew voting
him unfit for command.
Quartermaster
The quartermaster (or first mate on a privateer vessel) was the
number two man on the ship. He was responsible for enforcing the ship’s
articles and administering punishment when necessary. The quartermaster
was the trustee of the ship and her crew. He directly represented the
crew to the captain. It was his responsibility to serve as a
counterbalance to the captain in decisions that might be hazardous to
the ship or the crew. A wise captain made no decisions that his first
mate didn’t support. The quartermaster took responsibility for prize
vessels and picked the treasure that the crew would take from a prize.
He was also responsible for counting the booty and splitting the shares.
Each day would find him working with his subordinate officers the
boatswain, the master gunner, and the master at arms to effectively run
the ship. The first mate also served a turn at the helm, generally a
four to six hour shift.
Pilot
The pilot was the number three man on the ship and often the most
educated. He served as the ship’s navigator and was generally the best
all around sailor aboard the ship. He was responsible for plotting the
ship’s course and maintaining that course. The pilot maintained all of
the ship’s charts and maps as well as the tools of navigation. He was
charged with keeping a daily log of every event relating to the sailing
of the ship. He recorded the depth, the currents, the wind patterns, the
ship’s location, the locations of reefs and sandbars, and the state of
the rigging. He reported directly to the captain. The pilot oversaw the
work of the sail-master and almost always had at least one assistant (a
pilot’s mate) to help him with his duties. The pilot and his mate both
served separate shifts at the helm in addition to taking readings from
the moon and stars to plot and maintain the course.
Boatswain
The boatswain was the number four man on the ship and often the most
feared by the crew. He was in charge of the provisions for the ship. He
maintained the stores of food, water, rum, gunpowder, shot, sails, rope,
wood, and tar required to keep the ship and crew fit for action. The
boatswain also directed the loading of cargo into the hold to maintain
the proper ballast to ensure level sailing. He was in charge of keeping
the watches on the ship and maintaining discipline among the deck crew.
He was responsible for the ship’s longboats and for picking a crew to
man the sweeps when the longboats were used. The boatswain was charged
with maintaining the ship’s seaworthy status. He oversaw the duties of
both the carpenter and the cook. The boatswain generally had a mate to
help him with his responsibilities. In general, his duties were to make
certain that all the work of running the ship was done. He reported to
the quartermaster. The Boatswain was often the most feared man on the
ship because his obligations often made him uncompromising. It was his
responsibility to keep everything “ship-shape”. Leniency was something
the quartermaster might give to the crew, but it was not something the
boatswain was in the position to give. Day and night, the boatswain
would drive the crew to do whatever work was required. He maintained the
watch log and reported any problems to the quartermaster.
Master Gunner
The master gunner was the number five man on the ship. He was
responsible for the care and cleaning of all firearms, culverin (deck
guns), and cannons on board the ship. He was also responsible for
training the crew in the use of both firearms and ship’s weaponry. The
master gunner picked and ran the gunnery crew. He reported to the
quartermaster, but was responsible to the entire ship to make certain
that the cannons hit the declared target. He was also responsible for
maintaining the inventory of powder and shot for all of the guns on the
ship. The master gunner was the only crew member besides the captain and
the quartermaster entrusted to carry a key to the ship’s powder
magazine. Additionally, the master gunner often led or picked hunting
parties when they were called for. His day to day duties mainly
consisted of drilling the gunnery crew and maintaining the guns.
The Next in Line to Hang – More Roles on a Pirate Ship
In this second part of a three part lesson dealing with the crew
positions aboard a pirate vessel, we are going to look at the
responsibilities of the Sail-master, the Carpenter, the Cook, the
Surgeon, and the Master at Arms. These were all lower officer positions
and were either voted upon or assigned by the captain as discussed in
the first part of this lesson. The sailors who served in these positions
were skilled laborers and, as such, their skills were always very much
in demand on a ship. They were almost always offered a greater share of
the treasure because of their skills. These were definitely crew members
that a pirate ship could not function without.
Sail-master
The Sail-master was the most experienced crewman in the rigging and
usually one of the best sailors on the ship. He was responsible for
maintaining the sails and the rigging. The Sail-master knew every knot,
line, rope, block and tackle in the rigging as well as how to repair
them all. He was also responsible for training and running the sail crew
as well as overseeing the making and patching of sails. The Sail-master
took orders from and reported to the pilot.
Carpenter
The Carpenter was a skilled wood worker, often with some shipwright
experience, who did all of the woodworking required by the crew. He was
primarily responsible for repairing damage to the wooden portions of the
ship and for plugging leaks that got too bad. (Ye should understand
right now, before ye go to sea, that all ships leak, mates. It’s just
when they really leak badly that you have to worry about it.) The
Carpenter was also responsible for the construction of barrels and
crates, as needed, to store cargo, as well as maintaining the tools of
his trade. He took orders from and reported to the Boatswain.
Cook
The Cook was one of the most important of the lower officers. He was
in charge of all matters relating to food on the ship. He made certain
there was enough food, water, and rum on board for the planned cruise.
He cooked the meals and suggested rationing when it was necessary. The
Cook butchered the meat brought back by hunting parties and was the only
man trusted to light a fire below decks. He maintained the necessary
tools for both cooking and butchering. The Cook took orders from and
reported to the Boatswain.
Surgeon
The Surgeon was likely one of the toughest men on the ship. He served
as the barber/doctor/emergency surgeon for the entire crew. He was
equally capable of shaving your beard and cutting off your damaged leg.
The Surgeon dealt with not only the sick and the wounded, but also the
dead. He, like the other lower officers, was responsible for maintaining
the necessary tools of his trade. The Surgeon took his orders from and
reported to the Quartermaster. It was rare for a ship to have a real
doctor and it was common for the carpenter or the cook to fill this role
as needed.
Master at Arms
The Master at Arms was often the most skilled warrior on the crew. He
was responsible for training the crew in hand to hand combat. He also
led the ship’s boarding parties and hunting parties when they were
necessary. The Master at Arms position was not a separate position on
every vessel and often these responsibilities fell to the Quartermaster.
When the Master at Arms position was filled on a ship, he took orders
from and reported to the Quartermaster.
These 5 core positions represent the Non-Commissioned Officers of a
pirate or privateer ship. These men all commanded other men on work
details and so their words carried great sway with the crew. It was
often from among these men that the next captain was chosen when a
captain lost his position through a vote of no confidence. Thus, these
were the men that the captain had to keep loyal to him to stay in
command of the ship.
And Hang the Musikers, Too – Even More Roles on a Pirate Ship
In this article, we will be looking at the makeup of the crew itself.
Remember that the only rule with pirates is that there are no rules; no
two crews of any two pirate ships were exactly the same. Even so, we
can narrow down some roles common to pirate/privateer crews based upon
the jobs that must be done aboard ship. Most simply put, pirate crews
are a mixture of brutes, gunners, swabbies, and musikers. Let’s examine
each category in turn.
Brutes
A great deal of hard work and heavy hauling is involved in just
sailing a tall-masted ship. In strong winds the canvas sails must be
man-handled by a deck crew that is stronger. Loading and unloading
supplies, most especially cannons or chests of gold, requires a number
of strong backs. This is why every ship has its share of brutes – big,
strong men capable of handling themselves no matter the work or the
fight. In addition to the tasks already mentioned, brutes would be key
men in hunting parties, ship boarding, and raiding groups as well. Keep
in mind that not all brutes need to be hulking bruisers. A wiry-tough
and dexterous hunter, skilled with both blades and long rifle, could be a
brute as well. Brutes, no matter their size, do not shrink from a hard
task. Men of this sort make up perhaps as much as ½ of a pirate crew,
but they will be mixed among the gunners and swabbies, not a stand alone
corp. Most of the men on a pirate or privateer ship were probably
gunners.
Gunners
Depending upon the size of their shot, each cannon required a crew of
either 3 or 4 men to load and fire it. So a sloop carrying 4 small guns
per side would require a minimum of 24 men to fully maintain them and
that does not include the officers directing the cannon fire. On a large
ship, like Blackbeard’s Queen Anne’s Revenge, a full gun crew would be 160 men dedicated only to firing the cannons. (It is
important to note here that Blackbeard had a total crew compliment of
125 on board the Queen Anne’s Revenge.) These crewmen would
have to be available 24/7 to do their job whenever required, but
otherwise might have no duties on the ship. There was double-duty in
most crews though. Most pirate ships didn’t keep a full compliment of
gunners like warships of the time did because fewer crew members meant
fewer shares and that meant more money for everyone when the treasure
was split. Gunners could make up between 1/3 to 2/3 of a crew.
Swabbies
Swabbies, or actual trained sailors, are the crew members responsible
for handling the rigging and the sails to keep the ship moving. These
are the guys and gals who climb the ratlines into the rigging and walk
the spars that jut from the masts. Swabbies sometimes fight from the
highest position that they can get to on their own ship and then leap
into the rigging of the enemy vessel when boarding. Often dexterous
fighters, swabbies are known for leaping into the fray, but sometimes
they hide in the rigging as deadly snipers. It might be surprising to
discover that skilled sailors usually comprised less than 1/3 of the
total crew compliment of the ship.
Musikers
It is difficult to prove that “musikers”, or musicians as we call
them, were ever a stand-alone part of a pirate crew. However, two
excellent examples from the pirate period demonstrate that they have
been a common part of most ships of war, pirate and privateer ships
included. The first example is from the early Seventeenth century. In
Captain John Smith’s advice concerning how to conduct a one-on-one naval
engagement he remarks when preparing to board one should, “… sound
Drums and Trumpets, and Saint George for England.” The second example
comes from the early Eighteenth century. In the articles of Captain
Bartholomew Roberts it is stated: “The Musikers to have Rest on the
Sabbath Day, but the other six Days and Nights, none without special
Favour.” When thinking about the musicians on board a ship in the 16th
to 18th centuries, one must not think of a band. That would be far too
organized a concept. There is no way to know how many crew members may
have been musicians, but one assumes that the number is not large.
It is likely that ships of this period had crew members who owned
musical instruments as varied as brass horns, mouth harps, fiddles, bag
pipes and accordions. Furthermore, sailors could gather numerous
instruments from the various ports of call their ship made. Examples
here are numerous: cowhide and goatskin drums from Africa, dried gourd
maracas from Cuba, bamboo drums and flutes from Hispaniola, and even
tambourines from Morocco. Pause a moment and consider the combined
sounds of all of the instruments mentioned here. Now you know why a band
is not the idea you want to have. The musicians were popular with the
crew, as they were entertainment as well as a valuable battle element.
The musicians played during meal times and during work breaks allowing
the crew some entertainment to break the monotony of long hours of
tiring work. This boost in moral was welcome at anytime, but was perhaps
the most effective when used in battle.
From stories of Bartholomew Roberts crew and others, we know that
when a ship with musicians approached another ship with the intention to
fight, the effects of the music could be terrifying to the enemy. The
musicians would play marches and other martial music. There were drum
rolls, trumpet and bugle calls, and perhaps even a piper given the
nationality of the crew. Add to this the noise of the ship’s cook
beating upon his pots and pans and the crew stamping their feet or
beating their weapons against the ship. Finally top this off with the
sounds of shouting, screaming, and shooting, both pistols and rifles as
well as cannons and deck guns. Your imagination can supply you with the
details of the scene. The intended result is achieved: the morale aboard
the pirate vessel is raised to a fevered pitch while the morale of
their intended prize is shaken. So do not forget that pirates and
privateers know the value of bardic inspiration when you run those
encounters.